Uwol - Quest for Money
Platform: Commodore 64
Gametype: Undefined
_________________________

The 'plot' involves the unlikely scenario of a young entrepreneur getting rich selling old videogames (now that is far fetched!) and deciding to go on a jaunt to a mysterious old manor to claim a bunch of stolen coins. Trouble is, they are buried deep inside the lower levels of the mansion. And it's dangerous: baddies are waiting that kill upon touching you twice (the first time, they only take your clothes, Ghosts 'n' Goblins style). Plus, if you hang around too long, good old Fanty the Phantom comes out of nowhere to hunt you down. Don't let his ridiculous name disarm you: he's the most dangerous character in the mansion, and a refusal to take him seriously will result in a loss of life. None of this should discourage Uwol though, because let's face it, if you can make money by selling retrogames, you can do anything!

WE'VE GOT TO GET OUT OF THIS PLACE
 The manor's rooms are arranged in a pyramid structure, with Uwol starting at the top and working his way down to the lowest level by collecting all the coins in each room. Uwol must reach the bottom to leave, but can only exit if he has gathered at least 255 coins. In practice, this means that one straight journey to the ground floor will not be enough. Uwol will have to go down and back up again to reach the magic 255 figure which opens the exit door to freedom and yet more riches. This is where the tactical element comes into play; some rooms have more coins than others, and one or two rooms can prove extremely tricky. Therefore, success is not just about going through each screen, but planning the direction so that Uwol gets to the bottom with as little risk as possible.


http://www.oldschool-gaming.com/view_review.php?rev=spec_uwol_quest_for_money
